Tsdump
by Erik Madison · in Torque Game Engine · 03/14/2004 (11:43 am) · 5 replies
Anyone know how to access this? I just found it, and it appears it could answer many questions I have.
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#2
03/14/2004 (3:40 pm)
Yes. It has one function void TSShapeInstance::dump(Stream & stream) that I think is the starting point, but I can't find any method that calls it.
#3
03/14/2004 (5:24 pm)
There may be none, if it is a debug method.
#4
03/15/2004 (6:24 pm)
That particular function is used by the max2Dts exporter to generate the nice little hierarchy listing of the dts model which comes at the end of the dmp file which logs the exporting process.
#5
03/15/2004 (6:49 pm)
Ah, thats the answer I needed. Thanks.
Associate James Urquhart