Game Development Community

Max2Dts Exporter (2nd part)

by Sergio · in Torque Game Engine · 03/09/2004 (7:37 pm) · 2 replies

Hi guys,

Ref.:http://www.garagegames.com/mg/forums/result.thread.php?qt=16712

I've exported my own mesh into the engine levels and I'm able to
move all over the level with the default animations
but when I want to see my character from the 3rd POV
I get this error when pressing down F8 or Tab key

TSMaterialList::getFlags:index out of range

Can anybody help??

Thanks

NB1:the mesh have no textures applied
NB2:in my latest post I tell you the steps I have followed exporting the mesh

#1
03/09/2004 (7:51 pm)
Don't quote me on this but i'm pretty darn sure that you MUST have a texture.

In first person view the model isn't rendered so its not a problem, but in 3rd it obvioulsy is rendered. 99.99% sure this is your problem.
#2
03/10/2004 (4:53 am)
Yeah, many thanks John, I've fixed it out a few hours ago.
That was the problem.