Terrain rendering
by Edward Gardner · in Torque Game Engine · 09/06/2001 (7:10 pm) · 2 replies
I was on the IRC channel, picking people's brain on terrain rendering...
MooMoo said something that bugged me a bit. He said he thought he remembered reading that v12 uses a noise function in the terrain rendering when the heightmap is not hi-res enough.
This confused me, so I poked thru old forums posts.
He attributed it to Rick O.
Anyone?
MooMoo said something that bugged me a bit. He said he thought he remembered reading that v12 uses a noise function in the terrain rendering when the heightmap is not hi-res enough.
This confused me, so I poked thru old forums posts.
He attributed it to Rick O.
Anyone?
Torque 3D Owner Phil Carlisle
Phil.