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Question regarding terrain/urban

by Maurino · in Torque Game Engine · 03/09/2004 (12:57 am) · 3 replies

One of the levels I've thought about doing was an urban scene, my question was if terrain was even neccicary for this or if I could just use interior shapes, also is it possible to lower the 'resolution' of the terrain? (as in lower polys) or remove it all together? Thanks in advance, any comments/suggestiosn welcome

#1
03/09/2004 (3:56 am)
To remove the terrain simply open up the .mis file and comment out or delete the lines attached to:

new TerrainBlock(Terrain) {
.
.
.
}

No land at all.
#2
03/09/2004 (11:27 am)
If you wanted to use it in a very limited role and have "low" resolution changing the
new TerrainBlock() {
.
.
squareSize = "x"; 
.
.
};
parameter seems to do that (the larger it is the more spread out terrain you get).
#3
03/09/2004 (8:42 pm)
Some parts of the code don't like to change when you change squareSize, so beware. Fluid code is particularly bad.