Linking problem
by Devil`s Workshop · in Torque Game Engine · 03/03/2004 (7:34 am) · 2 replies
Hi there,
trying to get the actual Head compiled (applied Radiosity) but getting the following errors:
Linking...
tsShape.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
tsShapeInstance.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
tsShapeOldRead.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
guiMLTextCtrl.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
interiorInstance.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
terrRender.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
tsMesh.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
convex.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
compiler.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
consoleInternal.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
materialList.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
../example/torqueDemo_DEBUG.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
Any idea what's wrong ??
Thanks,
Alexander
PS: Installed VC6SP 5...didn't help :(
PPS: System Win XP Pro, VC++6
trying to get the actual Head compiled (applied Radiosity) but getting the following errors:
Linking...
tsShape.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
tsShapeInstance.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
tsShapeOldRead.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
guiMLTextCtrl.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
interiorInstance.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
terrRender.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
tsMesh.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
convex.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
compiler.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
consoleInternal.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
materialList.obj : error LNK2001: unresolved external symbol "void * __cdecl operator new(unsigned int,void *)" (??2@YAPAXIPAX@Z)
../example/torqueDemo_DEBUG.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
Any idea what's wrong ??
Thanks,
Alexander
PS: Installed VC6SP 5...didn't help :(
PPS: System Win XP Pro, VC++6
About the author
Associate Stefan Beffy Moises
...