Game Development Community

Joystick Hat Controls

by Ian George · in Torque Game Engine · 03/01/2004 (12:27 am) · 3 replies

Sorry, just need to ask one more question, is it possible to assign joystick hat controls to the 1st person and/or third person view as I will be buying the Torque engine very soon but I need to know as my game will have space jets in and I wish for the player to be able to look around using the hat if they have a joystick with a hat control on it

#1
03/01/2004 (12:07 pm)
Yes, certainly. Torque's input layer is very flexible. You may have to debug the hat input code a little bit, though, as it's not very commonly used.
#2
03/03/2004 (5:29 am)
Debug the hat code? OK I have Borland C++ bulider 4 to complie the engine in and Microsoft Visual 6 C++, I am not exactly a programmer so I will need quite a bit of help on that but excellent if it has it:)
#3
03/03/2004 (5:29 am)
Thanks Ben