Game Development Community

Animated DTS viewer problem

by Stefan Beffy Moises · in Torque Game Engine · 02/29/2004 (12:22 pm) · 22 replies

Hey there,
I am using the Animated DTS viewer and having problems with mounting shapes to the main model...
I am mounting 4 wheels to car shapes, and when I open the gui all 4 wheels are rendered as they should... but when I switch through the cars, weird things happen... sometimes it would work for like 2 or three cars, but then, wheels start to disappear, the positions get screwed up, etc. ... the next time, it works, then another wheel is missing, etc. etc. its totally weird and totally random... but the rendering code for the mounted shapes seems to be called everytime and I really cant find any error there... any idea what might be the problem? maybe some shape caching deep down in the engine?
Here are some pics to illustrate the problem...
tork.beffy.de/uploads/pics/car01.jpg
tork.beffy.de/uploads/pics/car02.jpg
tork.beffy.de/uploads/pics/car03.jpg
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#21
12/13/2005 (9:23 am)
Showtool pro??
#22
12/13/2005 (10:06 am)
Yeah I have seen it working in the demo. The question here is how did they do it? And can it be applied to the objectview code?
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