Axis
by Ben Woodhead · in Torque Game Engine · 02/25/2004 (5:21 am) · 3 replies
Hello Everybody
I just wanted to check. Does Torque uses Right Hand Coordinates.
Positive X to the Right
Positive y is up.
Negative Z is into the screen.
Is that correct.
Ben
I just wanted to check. Does Torque uses Right Hand Coordinates.
Positive X to the Right
Positive y is up.
Negative Z is into the screen.
Is that correct.
Ben
About the author
Torque Owner Ben Woodhead
I am working with a camera, so for the camera everything works backwards correct. :)
The question I have is there a lookat with the camera. I would like the camera always looking at (0,0,0) and have the camera translated (0,0,5) points away from the origin.
I would like to be able to have the camera travel around the y axis and have it travel a 1/4 of a circle around the x axis while still having the camera looking at 0,0,0.
Thanks, Ben