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Cannot alter the terrain textures path.

by Stefan Lundmark · in Torque Game Engine · 02/19/2004 (6:42 am) · 1 replies

Inside the stronghold.ter in the starter.FPS directory is information on where the terrain textures are located. I couldn't alter this from inside the editor as it didnt find any new textures.

So I tried doing it manually from my hex editor and of course that made it crash..

there must be some easy way to do this, and I must have overlooked that! I even tried to create a new mission and alter from within the editor but the text fields are simply not editable as far as I can see.

Reason I want to do this is because I've changed the root directory and how it all is layed out, structure-wise.

Someone knows how to do it?

Thanks in advance
Stefan Lundmark

#1
10/26/2004 (3:39 am)
Found it out by researching on a problem that accured after renaming "starter.fps" mod to my own game mod.

Load up the mission with the terrain in the startet.fps Game and open the Terrain Editor.

Swith to the Terrain texture editor and load up the textures save it and you have the new path to the textures.

Its just a workaround cause my game client couldnt connect to the server and i couldnt edit the terrain file. I had to load it in a standalone server/client.