Problem with Max2Dts (Slow and a bug??)
by Samme Ng · in General Discussion · 02/18/2004 (2:34 am) · 4 replies
I have compiled the max2dts in release configuration, but it takes about 10 ~ 15 min to export a model, which using the one downloaded from this forum take only 1 min.
My .DLE is about 1.3Mb but the one downloaded is only 580K, is there compiler related issue? I am using VC 7.0 Standard Edition.
Moreover, I found a bug (may be) in the exporter, in the ShapeMimic.cc
I found that the objects is sorted by the priority member, however, for root object, such as skinned mesh, the om->tsNodeIndex is -1. Which causing it to be the last one after sorting.
It resulted that translucent objects never render last.
Is it a bug or something I should set in the MAX file?
My .DLE is about 1.3Mb but the one downloaded is only 580K, is there compiler related issue? I am using VC 7.0 Standard Edition.
Moreover, I found a bug (may be) in the exporter, in the ShapeMimic.cc
void ShapeMimic::setObjectPriorities(Vector<ObjectMimic*> & objectList)
{
// if already encountered an error, then
// we'll just go through the motions
if (isError()) return;
......
om->priority = (U32) om->tsNodeIndex;
...I found that the objects is sorted by the priority member, however, for root object, such as skinned mesh, the om->tsNodeIndex is -1. Which causing it to be the last one after sorting.
It resulted that translucent objects never render last.
Is it a bug or something I should set in the MAX file?
#2
06/14/2004 (3:55 pm)
Does anybody know where to find a max2dts exporter for Max 6?
#3
Please go to here for more information, you may email Alex Swanson for the ftp login information to download my max2dts max6 version.
www.garagegames.com/mg/forums/result.thread.php?qt=17702
06/14/2004 (6:12 pm)
Jimmy,Please go to here for more information, you may email Alex Swanson for the ftp login information to download my max2dts max6 version.
www.garagegames.com/mg/forums/result.thread.php?qt=17702
Torque Owner Alex Swanson
What version of MAX are you using? If 4 or 5, try Joe Maruschak's exporter.