Digital Speedometer Control
by Chris "Dark" Evans · in Torque Game Engine · 02/15/2004 (1:48 pm) · 2 replies
Hey, everyone. In case anyone needs/wants it, I just created a digital Speedometer resource. It's just an easy drop-in gui file.
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5221
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5221
#2
*Edit:
Oh, by the way. I'm really new at C++. Well, not really new, but everything I've learned I've taught myself either by reading, or by studying other people's code. My stongest language is Basic or Visual Basic, and the tribes/tribes 2 scripts. Actually, the tribes scripts are a pretty good stepping stone for C++. I can do virtually anything with script, but when it comes to the engine, it takes a little time. So if anyone sees anything that could/should be optimized in my code, please let me know. I'm not a bad programmer, I'm just unfamiliar with C++.
- Dark
02/15/2004 (2:13 pm)
Lol, yeah, not yet. I thought I'd make a thread on it anyway though just to give people a heads up.*Edit:
Oh, by the way. I'm really new at C++. Well, not really new, but everything I've learned I've taught myself either by reading, or by studying other people's code. My stongest language is Basic or Visual Basic, and the tribes/tribes 2 scripts. Actually, the tribes scripts are a pretty good stepping stone for C++. I can do virtually anything with script, but when it comes to the engine, it takes a little time. So if anyone sees anything that could/should be optimized in my code, please let me know. I'm not a bad programmer, I'm just unfamiliar with C++.
- Dark
Associate Stefan Beffy Moises