Game Development Community

Visual C 6 sp5

by Suiram · in Torque Game Engine · 02/12/2004 (4:19 pm) · 2 replies

I try to build torque engine again.
I get ./lib/vorbis/win32/ogg_static.lib
missing. In my directoties are 2 files ogg.h
config_types.h. Do you have any ideea where I can find this library ?

Builging texture2bmp8 I get:
error LNK2001: unresolved external symbol _mainCRTStartup

Building opengl2d3d files I get 378 unsoved externals.
(let's ok for lib )

Building map2dif I get:
LINK : fatal error LNK1181: cannot open input file "../lib/vorbis/win32/ogg_static.lib" again

Building glu23d same zilions unsolved externals.

Does anyone build this unde VC ? Thanks.

About the author

Recent Threads

  • Running the Application

  • #1
    02/12/2004 (4:43 pm)
    Sounds like you missed a step in the instructions.
    there is a file in the vc6 folder VC6 .cc compiling.reg
    execute that.

    as for the libs, they should be all configured thru the project?

    either way you need to locate the library : ogg_static.lib
    check the location in the link error it should be there..
    update your project it should be in cvs if it is referenced within the project.
    #2
    02/13/2004 (3:54 pm)
    I've suspected that ...mcrsft!
    Opps. The cc file extension to invoke c++ compiler.

    Works now .
    Thank you vm.