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The 'TS' in GuiTSCtrl

by Moogy Monster · in Torque Game Engine · 02/11/2004 (12:10 pm) · 2 replies

The GuiTSCtrl doesn't have any comments in the code or documentation. I see it's the base class for various things, but I haven't been able to discern it's intended use versus GuiControl. Any hints?

#1
02/13/2004 (8:14 am)
TS stands for three-space. It's supposed to render world objects. The in-game gui (playgui) is a GameTSCtrl, which inherits from GuiTSCtrl. Also, the show tool is a GuiTSCtrl. It should only be used if you need to render something in 3d.
#2
02/16/2004 (6:53 am)
I thought that was it, but I wanted to hear someone else say it. Thanks.