DTS moving (without collisions)
by Leon · in Torque Game Engine · 02/09/2004 (4:01 am) · 2 replies
Hi, i need to move dts models, like players, using waypoints.
I tried a resource from this web, but around 1 minute or 2, it crashes the model, and dont show well.
anyone knows about other way from doing this that im forgeting?
I tried a resource from this web, but around 1 minute or 2, it crashes the model, and dont show well.
anyone knows about other way from doing this that im forgeting?
About the author
#2
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4849
I mean, when shape is moving during a long time, it begins to render badly, like the transform matrix have low precision.
in others words, you can see a BIG SHAPE moving a bit, between only 2 points of the waypoints.
im not english, so sorry if you didnt understand it ;)
02/09/2004 (6:56 am)
Pathshapewww.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4849
I mean, when shape is moving during a long time, it begins to render badly, like the transform matrix have low precision.
in others words, you can see a BIG SHAPE moving a bit, between only 2 points of the waypoints.
im not english, so sorry if you didnt understand it ;)
Associate Stefan Beffy Moises