GetSaveFilename bug
by Ian Omroth Hardingham · in Torque Game Engine · 01/30/2004 (3:31 am) · 1 replies
Fairly minor bug this, but I'm fairly sure it is a bug.
Usage of getSaveFilename:
This brings up a directory listing of the savedirectory and all the .ext files in it. However, if there are no .ext files there, the directory does to common/ui, which is not desirable behavour.
Apologies I don;t have time to fix this myself, just thought I'd bring people's attention to it.
Ian
Mode 7 Games
Usage of getSaveFilename:
getSaveFilename("~\savedirectory\*.ext", callback function, default filename)This brings up a directory listing of the savedirectory and all the .ext files in it. However, if there are no .ext files there, the directory does to common/ui, which is not desirable behavour.
Apologies I don;t have time to fix this myself, just thought I'd bring people's attention to it.
Ian
Mode 7 Games
Associate Ben Garney
If someone mails me, I'll try to get to it myself. (My mail client is my todo list.)