Game Development Community

GetSaveFilename bug

by Ian Omroth Hardingham · in Torque Game Engine · 01/30/2004 (3:31 am) · 1 replies

Fairly minor bug this, but I'm fairly sure it is a bug.

Usage of getSaveFilename:
getSaveFilename("~\savedirectory\*.ext", callback function, default filename)

This brings up a directory listing of the savedirectory and all the .ext files in it. However, if there are no .ext files there, the directory does to common/ui, which is not desirable behavour.

Apologies I don;t have time to fix this myself, just thought I'd bring people's attention to it.

Ian
Mode 7 Games

#1
01/30/2004 (9:30 am)
Hmm, interesting. This should probably be fixed. ;)

If someone mails me, I'll try to get to it myself. (My mail client is my todo list.)