Game Development Community

Compiling Questions

by Chris "DiGi" Timberlake · in General Discussion · 01/23/2004 (2:48 pm) · 3 replies

Ok, i have this problem, i'm contemplating weather to switch to a mac, because of compiling, but i was wondering if i could compile on GCC, on linux.

#1
01/23/2004 (3:20 pm)
Sure you can. Just give this a try: www.garagegames.com/docs/torque.sdk/gstarted/compilers.unix.html.

Good luck!

Regards,

Thijs
#2
01/23/2004 (3:25 pm)
You're supposed to be able to.. I haven't seen CVS/HEAD yet so I don't know for sure.
// I'm gonna be REALLY annoyed if I can't do cross platform development with the SDK.

In theory you should be able to compile Torque on Win32 or linux with GCC (You'll have to tweak the Makefiles either way).
// My desktop machine is dual-boot XP/Redhat9. I used XP-Lite to strip >90% of the installed "Features" (Bugs/Garbage) out
// of XP (I have 4 of 87 components installed) and installed Cygwin on top of it for an X server/unix/compiler layer.
// I did all this to get a stable (mostly) machine I could run Tribes2 on. Wah! Loki Software died and I can't find
// anyplace (inside the US) to buy an NOS (New Old Stock) copy.


In a world without walls and fences.. Where did I want to go?
To a place without Windows and Gates. And I'm almost there.. :)
#3
01/23/2004 (4:34 pm)
Compiling question should be placed on the Private SDK forums.