Game Development Community

TerrainManager Water mask support

by Pascal · in Torque Game Engine · 01/20/2004 (4:37 pm) · 1 replies

After a couple of miscues, I finally have TerrainManager in my game.

It seems though that the waterblock masks are not getting updated correctly and are limited to 1 terrain block in size.

Does anyone know if this is something that has not been implemented in TM yet or if I did something wrong in my patching.

(If its the former I'll take a swipe at it but I didn't want redo work that's already been done)

-Pascal

#1
01/30/2004 (6:01 am)
I've been looking into this terrain stuff lately, and I think you may be in for some work. From what I have read from the Terrain Manager posts, it only deals with terrain. I imagine the same thing would have to be done with the water blocks. From what I've learned so far about the code, it sounds like it simply hasn't been implimented yet.