Game Development Community

Tree lods

by Erik Madison · in Artist Corner · 01/19/2004 (12:37 pm) · 1 replies

What are good detail levels for trees and such? I somewhat understand everything from the docs, but I'm not quite sure what values I should be using. I figure 4 levels is about right...
I'm manually doing each mesh so I do have complete control.

#1
01/19/2004 (12:52 pm)
I generally stick with 256, 128, 64, 32, 16 then I add an 02 but its blank. That make the object stop rendering after 16. Usually by then somthing else is in the way so it gets culled but I do that just in case that way I have no worries.

Hope thats what you were looking for.
Matt