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Can someone rough-sketch me a workflow for my project?

by Stephen Evans · in Torque Game Engine · 01/17/2004 (10:41 am) · 2 replies

Hello,

My first project goal with Torque is as follows:

A camera inside a large rectangular (room), and some sort of elementary control over the camera with the mouse. A bunch of spheres moving around on the floor (perhaps just randomly).

Will Milkshape do the trick for the room and spheres? Since I'm not making a fps, I don't want to spend hours and hours trying to learn one of the map editors (QuArk etc...)

How much work would it take to accomplish this do you think? I feel like there is so much "extra" stuff and I don't quite know where to start getting rid of what I don't need.

Anyway, when I'm done, I'd like to create a tutorial for something like this. I really feel like there aren't enough simple "from scratch" style tutorials around here. And I'll dedicate it to beginning "non-fps" game design with Torque.

Cheers,

Steve

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#1
01/17/2004 (1:01 pm)
Well... You'll definitely learn a lot. Milkshape would do the trick for the spheres, the room might be difficult to do.

Torque is really not geared for this, as a lot of previous threads have discussed. It's not really worthwhile tearing it down to the "basics", because there isn't really a simplest point. You can just keep on tearing it down into nothing, and pretty much every point on the path would be useful.

That said, a tutorial along these lines would probably make a lot of people happy. So go for it. :)
#2
01/18/2004 (12:34 am)
Why not start with a room. If you want a room, then import one. It is more like 15 minutes to learn enough Quark editor and follow the tutorials to make a room. Then learn enough Milkshape and follow the tutorials to bring in the spheres. It is easy to set up a camera object that will move around the room.

It seems to me like you are saying you don't want to make a FPS, but you don't have to. Marble Blast is not a FPS, Orbz is not a FPS, and they all used Torque without fighting it. Until you have a specific objective that you cannot achieve using Torque the way it is, then don't try to change things.

If you can easily accomplish what you want to do, then don't fight it. Think about how to use the extremely powerful tools and processes that are at your disposal.

-Jeff Tunnell GG