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Torque Map Quesions

by Mike Snow · in Torque Game Engine · 01/02/2004 (7:49 am) · 2 replies

Hello. I am looking for the following information:

1) What is the default width/height in rectangles of the terrain?
2) What is the width/height in pixels of each rectangle?


Not so important questions but just curious:

3) Does Torque use one mesh to represent the entire terrain or does it fragment it into a bunch of smaller ones?

4) What LOD routine does Torque use (i.e. ROAM, etc.)

5) Does Torque use a skybox or skydome?

Thanks!

Mike

#1
01/02/2004 (8:39 am)
1) Huh?
2) I've seen 256x256 and 512x512, if you mean the resolution of the maps. I don't know what you mean when you refer to "rectangles of the terrain".
3) One mesh.
4) Not sure, but I don't believe it's ROAM.
5) Skybox.
#2
01/02/2004 (8:53 am)
4) I believe it is CLOD