Torque working with Dev-C++ (newest) ?
by Alexander Nobbe · in Torque Game Engine · 12/30/2003 (5:38 pm) · 3 replies
Hi there,
i tried to get Torque compiled with Dev-C++, but sadly i doesn't work at all. I searched the forums for some hints but found none to fix it, it gives me a lot of errors when i try to compile the torque demo. Anyone got this working already ?
Thanks anyway,
Alexander
i tried to get Torque compiled with Dev-C++, but sadly i doesn't work at all. I searched the forums for some hints but found none to fix it, it gives me a lot of errors when i try to compile the torque demo. Anyone got this working already ?
Thanks anyway,
Alexander
#2
12/30/2003 (8:15 pm)
You can't import Torque into DevC++ it just won't handle the size of the project. the compiler that DevC++ uses Mingw should compile Torque no problem, at least it used to.
#3
here's the compiler log (german)
As i'm new to Dev-C++ i'm a little confused about it's handling, may be anyone could help ?
Anyway i tried Eclipse but after it ran once it now doesn't work anymore...really strange ;)
Thanks for any help,
Alexander
PS: It uses Mingw/GCC 3.2
12/31/2003 (3:35 am)
Hi,here's the compiler log (german)
Compiler: Default compiler Building Makefile: "F:\Torque Engine\HEAD\torque\vc6\Makefile.win" Führt make clean aus rm -f ../tools/map2dif/bspNode.o ../tools/map2dif/createLightmaps.o ../tools/map2dif/csgBrush.o ../tools/map2dif/editFloorPlanRes.o ../tools/map2dif/editGeometry.o ../tools/map2dif/editInteriorRes.o ../tools/map2dif/entityTypes.o ../tools/map2dif/exportGeometry.o ../tools/map2dif/lmapPacker.o ../tools/map2dif/main.o ../tools/map2dif/morianUtil.o ../tools/map2dif/navGraph.o ../tools/map2dif/tokenizer.o map2dif.exe g++.exe -c ../tools/map2dif/bspNode.cc -o ../tools/map2dif/bspNode.o -I"F:/Torque Engine/Dev-Cpp/include/c++" -I"F:/Torque Engine/Dev-Cpp/include/c++/mingw32" -I"F:/Torque Engine/Dev-Cpp/include/c++/backward" -I"F:/Torque Engine/Dev-Cpp/include" -I"../engine" -I"../lib/zlib" -I"../lib/lungif" -I"../lib/lpng" -I"../lib/ljpeg" -I"../lib/openal/win32" -I"../tools" -D__GNUWIN32__ -fexceptions ../tools/map2dif/bspNode.cc: In member function 'U32 EditBSPNode::selectBestPlane()': ../tools/map2dif/bspNode.cc:786: warning: initialization to 'U32' from 'F32' ../tools/map2dif/bspNode.cc:786: warning: argument to 'unsigned int' from 'F32' g++.exe -c ../tools/map2dif/createLightmaps.cc -o ../tools/map2dif/createLightmaps.o -I"F:/Torque Engine/Dev-Cpp/include/c++" -I"F:/Torque Engine/Dev-Cpp/include/c++/mingw32" -I"F:/Torque Engine/Dev-Cpp/include/c++/backward" -I"F:/Torque Engine/Dev-Cpp/include" -I"../engine" -I"../lib/zlib" -I"../lib/lungif" -I"../lib/lpng" -I"../lib/ljpeg" -I"../lib/openal/win32" -I"../tools" -D__GNUWIN32__ -fexceptions ../tools/map2dif/createLightmaps.cc: In member function 'void EditGeometry::computeLightmaps(bool)': ../tools/map2dif/createLightmaps.cc:2366: warning: passing 'F32' for argument 1 of 'ColorI::ColorI(unsigned char, unsigned char, unsigned char, unsigned char)' ../tools/map2dif/createLightmaps.cc:2366: warning: passing 'F32' for argument 2 of 'ColorI::ColorI(unsigned char, unsigned char, unsigned char, unsigned char)' ../tools/map2dif/createLightmaps.cc:2366: warning: passing 'F32' for argument 3 of 'ColorI::ColorI(unsigned char, unsigned char, unsigned char, unsigned char)' g++.exe -c ../tools/map2dif/csgBrush.cc -o ../tools/map2dif/csgBrush.o -I"F:/Torque Engine/Dev-Cpp/include/c++" -I"F:/Torque Engine/Dev-Cpp/include/c++/mingw32" -I"F:/Torque Engine/Dev-Cpp/include/c++/backward" -I"F:/Torque Engine/Dev-Cpp/include" -I"../engine" -I"../lib/zlib" -I"../lib/lungif" -I"../lib/lpng" -I"../lib/ljpeg" -I"../lib/openal/win32" -I"../tools" -D__GNUWIN32__ -fexceptions g++.exe -c ../tools/map2dif/editFloorPlanRes.cc -o ../tools/map2dif/editFloorPlanRes.o -I"F:/Torque Engine/Dev-Cpp/include/c++" -I"F:/Torque Engine/Dev-Cpp/include/c++/mingw32" -I"F:/Torque Engine/Dev-Cpp/include/c++/backward" -I"F:/Torque Engine/Dev-Cpp/include" -I"../engine" -I"../lib/zlib" -I"../lib/lungif" -I"../lib/lpng" -I"../lib/ljpeg" -I"../lib/openal/win32" -I"../tools" -D__GNUWIN32__ -fexceptions g++.exe -c ../tools/map2dif/editGeometry.cc -o ../tools/map2dif/editGeometry.o -I"F:/Torque Engine/Dev-Cpp/include/c++" -I"F:/Torque Engine/Dev-Cpp/include/c++/mingw32" -I"F:/Torque Engine/Dev-Cpp/include/c++/backward" -I"F:/Torque Engine/Dev-Cpp/include" -I"../engine" -I"../lib/zlib" -I"../lib/lungif" -I"../lib/lpng" -I"../lib/ljpeg" -I"../lib/openal/win32" -I"../tools" -D__GNUWIN32__ -fexceptions ../engine/platform/platform.h:407: confused by earlier errors, bailing out make.exe: *** [../tools/map2dif/exportGeometry.o] Error 1 Ausführung beendet
As i'm new to Dev-C++ i'm a little confused about it's handling, may be anyone could help ?
Anyway i tried Eclipse but after it ran once it now doesn't work anymore...really strange ;)
Thanks for any help,
Alexander
PS: It uses Mingw/GCC 3.2
Associate Ron Yacketta
The latest DevC++ uses minGW correct?
Looks like DevC++ is using the Makefile generated by vc6, at least it is reporting an issue with torque\vc6\Makefile.win. I did not see any place within DevC++ to change what Makefile it is to use.
Have you taken a look at useing Eclipse? I posted a resource and a howto to get setup and compiling TGE.
-Ron