Inverted terrain bitmap
by Edward Gardner · in Torque Game Engine · 08/27/2001 (6:01 pm) · 4 replies
Ok, when I import a png file for terrain, it inverts the png file on the y axis, but displays it properly oriented in the "mission area" part of the editor.
It's inverted in the terraformer, and the actual terrain is inverted.
I have gotten around this but flipping the bitmap before importing, but, if I ever get the "map" working, I have a bad feeling that it will be inverted.
Did that make any sense?
It's inverted in the terraformer, and the actual terrain is inverted.
I have gotten around this but flipping the bitmap before importing, but, if I ever get the "map" working, I have a bad feeling that it will be inverted.
Did that make any sense?
#2
Perhaps this has a quick fix in the scripts?
09/09/2001 (6:21 am)
Has this inversion problem been fixed in the CVS yet? I noticed it too when moving between the terrain editor and the terraformer. Very disconcerting since I was using a Paintshop heightfield map to create the exact shape of the islands I wanted and they kept flip-flopping back and forth in the terrain and terraformer screens.Perhaps this has a quick fix in the scripts?
#3
09/10/2001 (10:41 am)
This bug/feature has not been fixed. I'll add it to the list, but it may not get fixed in this next release. Unless someone want's to take a crack at fixing it, and submit the changes to me :)
#4
09/10/2001 (4:13 pm)
I'm ignoring it at present and inverting things like compass controls per other fixes :)
Torque Owner Edward Gardner
Terraformer