Using Script to project world to screen coordiantes
by Owen Ortmayer · in Torque Game Engine · 12/12/2003 (10:35 am) · 4 replies
I'm trying to project a point in the world to screen coordinates. I was wondering if anyone knew of a function available to the scripts that can accomplish this. The platform has a function dglPointToScreen() that can do this but i was hoping to simply do it in a script.
Thanks,
-Owen
Thanks,
-Owen
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Torque Owner Badguy