Quick technical ( code ) question
by Bryan "daerid" Ross · in Torque Game Engine · 08/26/2001 (1:55 am) · 5 replies
where is the entry point for the engine?
Is there a main() function or WinMain() function?
Is there a main() function or WinMain() function?
#2
where can I find intensive documentation about the coding of the Torgue engine...
Is there any real API reference documentation ??? And if so, can you please tell where to find it...
I look thru the docs I have and the tutorials, there's not much to learn you know...
thanks,
04/03/2002 (10:32 am)
Hi,where can I find intensive documentation about the coding of the Torgue engine...
Is there any real API reference documentation ??? And if so, can you please tell where to find it...
I look thru the docs I have and the tutorials, there's not much to learn you know...
thanks,
#3
-There are some who call me...Tim... and Spock
04/03/2002 (1:25 pm)
Reading Pat's post outloud is confusing :)-There are some who call me...Tim... and Spock
#4
Anyone who knows where to find EXTENSIVE DOCUMENTATION ON THE TORGUE ENGINE OR COMPONENTS?
04/03/2002 (1:30 pm)
tx for the help bud...Anyone who knows where to find EXTENSIVE DOCUMENTATION ON THE TORGUE ENGINE OR COMPONENTS?
#5
04/03/2002 (6:20 pm)
The source code would be about the most extensive documentation we've got.
Torque 3D Owner Pat Wilson
You can find WinMain in engine/PlatformWin32/winWindow.cc which makes a call to run which in turn calls the game's main() function, which is found in engine/game/main.cc. You can also find main() in engine/platformX86UNIX/x86UNIXWindow.cc, and that also makes a call to the main() in engine/game/main.cc.
So in answer to the question properly, the main main() is found in engine/game/main.cc. WinMain() and the main() in the x86UNIXWindow.cc are just there to call the main() in engine/game/main.cc.