Lava Damage
by Tom Feni · in Torque Game Engine · 12/04/2003 (6:55 am) · 2 replies
I have implemented lava and when I jump in I only lose about 3/4 of my health and I can run around and not die under the lava.. but when I leave and jump back in I die... so how can I make it kill instantly at full health?
I played with the lava damage scale but it still does the same thing.. I only used the player.cs script.. is lava commented somewhere else?
as in damage amounts?
thanks for any help in advance :)
I played with the lava damage scale but it still does the same thing.. I only used the player.cs script.. is lava commented somewhere else?
as in damage amounts?
thanks for any help in advance :)
About the author
Torque Owner Dylan Sale
$DamageLava = 0.01;
at the top of player.cs
to something like
$DamageLava = 100;
That should do it.
Or in Armor::onEnterLiquid (player.cs again)
change
case 4: //Lava %obj.setDamageDt(%this, $DamageLava, "Lava");to
case 4: //Lava %obj.kill();