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Compiling scripts in Tribal IDE

by Per Svensson · in Torque Game Engine · 11/25/2003 (4:45 am) · 4 replies

Hi, when compiling in tribal IDE i dont find any outupt from the compiler. Only "compilation started" and then "compilation complete" in the console window. What about compilation errors and stuff, where does it go? Is it written to a log-file or something?

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#1
11/25/2003 (7:00 am)
You might check console.log... I don't know for sure, I haven't used TribalIDE much.
#2
11/25/2003 (7:28 am)
Per: TribalIDE's compile gets Torque to do the job - if you have console logging enabled, the look in console.log in the root of the torque project you are working with. Other wise, alt-tab into torque and check the console window ('~') and see what shows up in there.
#3
11/25/2003 (9:03 am)
Ok, so i have to be connected with the debugger then.

Davis: Nice job with the ingame editor btw.
#4
11/25/2003 (9:10 am)
Yep - then it gives you feedback on what happens, IIRC. (It's been a while since I've used it in that fashion.)

Thanks Per - oddly enough, this discussion just reminded me of how I can pull out a couple o' pieces of information I was lookin' for when a script compiles in the new editor :-)