Compiling scripts in Tribal IDE
by Per Svensson · in Torque Game Engine · 11/25/2003 (4:45 am) · 4 replies
Hi, when compiling in tribal IDE i dont find any outupt from the compiler. Only "compilation started" and then "compilation complete" in the console window. What about compilation errors and stuff, where does it go? Is it written to a log-file or something?
#2
11/25/2003 (7:28 am)
Per: TribalIDE's compile gets Torque to do the job - if you have console logging enabled, the look in console.log in the root of the torque project you are working with. Other wise, alt-tab into torque and check the console window ('~') and see what shows up in there.
#3
Davis: Nice job with the ingame editor btw.
11/25/2003 (9:03 am)
Ok, so i have to be connected with the debugger then. Davis: Nice job with the ingame editor btw.
#4
Thanks Per - oddly enough, this discussion just reminded me of how I can pull out a couple o' pieces of information I was lookin' for when a script compiles in the new editor :-)
11/25/2003 (9:10 am)
Yep - then it gives you feedback on what happens, IIRC. (It's been a while since I've used it in that fashion.) Thanks Per - oddly enough, this discussion just reminded me of how I can pull out a couple o' pieces of information I was lookin' for when a script compiles in the new editor :-)
Associate Kyle Carter