Game Development Community

Damage not applying?!

by Kirby Webber · in Torque Game Engine · 11/20/2003 (5:33 pm) · 1 replies

Okay - for some reason I cannot get the projectiles to collide with the player object.

The weapon in question is *basically* the crossbow from starter.fps, the player mesh is a milkshape model.

I have defined the collision mesh, defined both onDamage() and damage() functions in the scripts, but the crossbow bolts pass directly through the player?!

Anyone?

#1
11/20/2003 (5:38 pm)
Nevermind - apparently the exporter hated my collision mesh.
I defaulted to a simple bounding box and all is well.

Whew. =\