Damage not applying?!
by Kirby Webber · in Torque Game Engine · 11/20/2003 (5:33 pm) · 1 replies
Okay - for some reason I cannot get the projectiles to collide with the player object.
The weapon in question is *basically* the crossbow from starter.fps, the player mesh is a milkshape model.
I have defined the collision mesh, defined both onDamage() and damage() functions in the scripts, but the crossbow bolts pass directly through the player?!
Anyone?
The weapon in question is *basically* the crossbow from starter.fps, the player mesh is a milkshape model.
I have defined the collision mesh, defined both onDamage() and damage() functions in the scripts, but the crossbow bolts pass directly through the player?!
Anyone?
Torque Owner Kirby Webber
I defaulted to a simple bounding box and all is well.
Whew. =\