Game Development Community

Making a screensaver

by Simon James · in Torque Game Engine · 11/11/2003 (10:51 am) · 2 replies

Do you guys think that it is possiable to make 3D screensavers wuth torque?

I showed my friend how powerfull the engine is and my work and he said that it would make a cool screensaver and it got me thinking, how would i go about doing it?

Anyone done it before? How would I put all the resources and code into a .scr file?

#1
11/11/2003 (12:01 pm)
.scr files are actually executables (.exe) just renamed to .scr. When a .scr is ran by the operating system it sends command line parameters to the executable and I have forgotten them all which ask it to prompt for configuration, demo screen(to display inside of the preview pain), and password prompting if interrupted. I would not use Torque as a screensaver, it uses a lot of resources to be a screensaver. Most screensavers are suppose to use very little if any at all system resources so that background applications can run without much CPU overhead.
#2
10/19/2006 (2:33 pm)
I know this is an old thread, but for you that are still interested in making a screensaver.
The command line parameters are as follows:

/s = Show the Screen Saver
/c = Display the Settings Dialog
/a = Display the Password Change Dialog
/p = Preview the Screen Saver