How many code is documented, what is code clarity?
by Jindřich Rohl · in Torque Game Engine · 11/04/2003 (1:03 pm) · 3 replies
Yes I know. It is not problem to buy indie licence for $100 but less problem is to ask developers skilled with Torque. Because I must to tweak engine core I need to know level of code clarity and documentation. There is a notice on the pages that code is not whole documented and I need to know how many code is documented and how easy is to read code and I would like to know something about overal engine architecture.
Thank You.
Thank You.
#2
There are about 1800 pages of doxygen documentation that cover every class and module in the engine. Most of the core engine features are documented there.
The code has been in my experience straightforward to read.
11/04/2003 (2:10 pm)
You will need to spend about a year working with Torque before you will understand it fully enough to add major features or do serious work.There are about 1800 pages of doxygen documentation that cover every class and module in the engine. Most of the core engine features are documented there.
The code has been in my experience straightforward to read.
#3
look else where if you want something clearly documented about how every function or class does what it does, Torque ain't it it.
Ben is right, 12 to 18 months if you know alot about game codeing and archtecture.
That said, you could still learn something but don't expect to be productive in feature additions/enhancements for months and months.
11/06/2003 (6:31 pm)
Quote: . . . I need to know level of code clarity and documentation . . .
look else where if you want something clearly documented about how every function or class does what it does, Torque ain't it it.
Ben is right, 12 to 18 months if you know alot about game codeing and archtecture.
That said, you could still learn something but don't expect to be productive in feature additions/enhancements for months and months.
Torque Owner Prairie Games
Prairie Games, Inc.