Game Development Community

My First Level!!!!!!!!!

by Bob · in Marble Blast · 11/01/2003 (9:33 am) · 25 replies

Hi all,
This is the start of my first level.
IT IS NOT COMPLETE!
It is called "Mirror Mirror On The Wall"

Click Here

Hope you like it

Bob
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#1
11/01/2003 (3:08 pm)
Hm, I noticed the picture for the level shows the In Bounds trigger. That must be irritating. Here's how I fixed that problem.

Get in the pose you want to be in to take the pic. Then, press F11 to CLOSE the editor, and the lines and dots won't show up. But you should keep this pic ifthe fact that they show up is your way of saying UNDER CONSTRUCTION.

I hope you feel as excited about your first level as I am. Keep on building!

-Hen
#2
11/01/2003 (3:35 pm)
I'm glad you liked the smoke effect.
When you are done with CLUE will you post it with Alex?
Thanks for the picture tip!


Bob
#3
11/01/2003 (4:50 pm)
Great level so far Bob!

Look foward to the finish. Thanks for sharing it.

solo
#4
11/01/2003 (6:52 pm)
Yes I will give CLUE to Alex but I found out smoke doesn't look good in it, so I'll keep it as it is. It's done, yeah.

-Hen
#5
11/01/2003 (6:56 pm)
Oh by the way.

Did you get the idea for this level from me? I mean, I was in the forums asking Alex about quicksand and you bursted in and asked if I would share my mirror level. So I thought maybe you had never heard of quicksands before then, and that gave you the idea to make a mirror level. So, I'm just asking, maybe if you want, you could put "Inspired By Henry" in the level description if so? I love the beginning of the level, by the way, can't wait to see what the rest will look like. Oh, and you can go into the inspector to resize quicksand if that helps. Bye.

-Hen
#6
11/01/2003 (6:57 pm)
Oh yeah, and you made a mistake, the level's title says Mirrior instead of Mirror.

-Hen
#7
11/01/2003 (7:05 pm)
You are right it is spelled mirror thanks!
Well, I did know about the quicksand but you inspired me to make it!
I will put inspired by Henry. lol
BTW how do I resize the objects?

Thanks for the inspiration...
Bob
#8
11/01/2003 (7:12 pm)
Does anyone know how to adjust the slope of an object?
I want to make a ramp using the editor.

Bob
#9
11/01/2003 (8:01 pm)
To resize go to the editor, press F3, change the scale. The first # means X axis, second means Y, third means Z.

Sloping, you will find that answer in a forum you are currently posting in this second, called 4 Questions.

-Hen

PS. You don't have to say it was inspired by me if you don't want to.
#10
11/01/2003 (8:04 pm)
I do want to say it.


Bob
#11
11/01/2003 (8:06 pm)
Okay, dats good.
#12
11/02/2003 (7:30 am)
Is it updated yet? You should re-post it every once in a while to let people know how it's going. I want to see the rest!

-Hen
#13
11/02/2003 (7:37 am)
I'm reposting it right now.

check back in 20min.



Bob
#14
11/02/2003 (7:43 am)
Ok it's reposted...



Bob
#15
11/02/2003 (7:44 am)
Henry, on the next update I will put inspired by Henry.





Bob
#16
11/02/2003 (7:52 am)
How do I make out of bounds triggers?????



Bob
#17
11/02/2003 (8:29 am)
OB triggers? Easy.

Go into the creator (F4 in the editor) and open Mission Objects. Then open Mission, then select trigger. Now all you have to do is set it to be an OB trigger, and after you make it you can resize it a little.

-Hen
#18
11/02/2003 (8:42 am)
If you don't want the slope to run out of bounds, just move the In bounds trigger lower so you have more space.
#19
01/04/2004 (8:11 am)
Is it done yet?
#20
01/04/2004 (9:04 am)
Well,
I haven't had very much time due to school.
But I am still working on it slowly.




Bob
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