Game Development Community

Replacing the chatHudBorderArray?

by mm · in Torque Game Engine · 11/01/2003 (6:19 am) · 41 replies

Hello,

I am trying to replace the chatHudBorderArray.png with my own graphic. But first let me say that I have searched the forums and found somebody else with the same problem. I posted on there but nobody has replied so I decided to post in the private forum. :) So this isn't a double post. Anyways what I would like to do is either replace the current chat hud with my own design or change the one that is there to fit my game style. This is the problem I am having, if I even change the current PNG by one pixel the server will crash when I start a mission. I see now where the PNG links into the GUI but can somebody please help me to understand why the game crashes when I changed the chatHudBorderArray.png. I can't see it being a problem with the PNG's I am using since I have already made buttons, and the other items needed for the screen. If anybody has any ideas what I might be doing wrong please let me know. :)

Thanks,

Matt
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#41
03/03/2007 (1:47 pm)
I tested MogShade's sample file with Photoshop 7 and it works!

Follow MogShade's steps to the tee and it will work. I even went as far as taking the erase tool and removing the black lines in each layer one at a time. Then saved it and now I have a border less chat window. Woot!

Thanks MogShade!
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