Game Development Community

New mac dev tools

by Ron Yacketta · in Torque Game Engine · 10/27/2003 (4:06 pm) · 27 replies

Just got wind of this

looks promising

-Ron
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#21
12/21/2003 (11:08 pm)
Yeah, it's about time they released a 3-button mouse. But then again, they'd probably charge 2-3 times the cost of a normal mouse for it. :P
#22
12/22/2003 (11:14 am)
Some quality hacking time with 1.1, it's mucho better... Layout is less schizophrenic and hasn't crashed once. Indexing is faster, I think the progress bar is new (for builds too?) ... and this is nice. Visual Studio still has the edge(especially for compile speeds, holy cow!), but I can work with this...

It feels good to be branching out to another platform.

-J
#23
12/22/2003 (12:12 pm)
Hey Josh do you or any one you know have the time to help Game Beavers out by compiling the mac version of our new sample app?
#24
01/08/2004 (8:28 am)
I just started mucking with Xcode, sadly I don't think I'm fairing as well as you gentlemen. I don't quite get the workflow yet (as standard as it may be, I'm not used to setting up projects and targets and the like). Could anyone give me a walkthrough of the flow. I'm stumped. I build projects but they arn't including all my files. The other question I have have is . . . okay one at a time, sorry. Any help would be appreciated. Thank you.
#25
01/20/2004 (1:07 pm)
XCode works, and that about what I can say about it right now. Working is good.

I just got off the phone with Apple Tech Support, the CDROM drive in my G5 is defective. After an hour of "diagnosing" why the drive only recognizes media 50% of the time (including the SAME cd, over and over again) ... I was told to reinstall the OS. I was also told to take the computer to an authorized Apple dealer (the closest one is 360 miles from me), even if one was close... this would have STILL wasted most of an afternoon.

I told the tech support person: "The next time I call back I am going to say the drive started on fire and I need a new one."... I will be calling back in a few days, they WILL send my a new drive. Bastards.

-J
#26
08/12/2004 (9:59 am)
Josh, damn straight. That goes for any product. I tell em that it won't even open... no lights does nothing... that way I can skip the "lets try 50 million things" to come to the conclusion that it is broken. Their "diagnostics" are a waste o freakin time. Do they think you'd call them and complain if it wasn't broken? And do they really think you could fix it if or when they pin point the problem? No. Its a silly waste of everyones time.

Ship it back so a tech guy can look at it identify the problem and fix it 5 minutes... end of story.
#27
08/12/2004 (11:15 am)
Hey, at least your mouse wasn't rebooting your Mac. The cable had crimped in packaging and was sending power shorts to the USB bus during startup causing random freezes. Worse, it would trigger the power management and shut down the Mac. I was wondering why in the hell I had just paid money for a dual-G5 that would randomly reboot. Since I discovered the source of the problem, I've been extremely happy...but before I was ready to kill their tech support.

Support: Do you have any devices plugged in?
Me: The power, monitor, mouse, and keyboard.
Support: No. Do you have any USB devices plugged in.
Me: The mouse and keyboard.
Support: No. USB devices...

They shipped my new mouse (which I haven't plugged in) to my neighbor. I'm using a $10 Microsoft scroll mouse and have no problems any more. Other than Final Cut Pro and Lightwave eating my memory, that is. But I'll hopefully be upping that soon.
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