Game Development Community

Torque Tools

by Jeremy Easoz · in Torque Game Engine · 10/22/2003 (1:43 pm) · 3 replies

Well I was just going to do one tool and embed it into torque but talking to a
few people last night got me interested in doing more then this one tool.

Heres what im thinking about.

Workbench-----\ Workbench is just a front end for all the other tools.
\
\
Show Tool
Terrian / Mission Editor
Mapping Tool
Scripting Tool

(All inside torque)

Can I get some opinions on this.

Just imaging doing things like working in the Terrain / Mission Editor and clicking a particle effect and it spawning the scripting tool or a simple script editor for that particle effect.

Or working in the mapping tool and hitting preview or something and it opening the Show Tool
to preview your interior or whatever you are making.

Would be cool if all the tools had names related to torque / workbench hahaha.

But for now the mapping tool is of most interest, so im just going to work on a prototype for that.

4 views, a cube, rotate, resize ect.

#2
10/22/2003 (5:43 pm)
Very nice! The Easoz toolbox.
#3
10/24/2003 (12:50 pm)
Having a mapping tool in-engine would be awesome! I'm so tired of QuArK :)