Drawing a text onto a player's texture (skin)
by Martin Schultz · in Torque Game Engine · 10/21/2003 (2:58 am) · 3 replies
Hi there,
I would like to draw a word on each player's back when entering the game - kinda like a team number. But I want to draw it directly on the texture. Would be perfect to call this from script level.
Has anybody experience with this? Any suggestions / ideas how to solve this?
Best,
Martin
Edit = typo.
I would like to draw a word on each player's back when entering the game - kinda like a team number. But I want to draw it directly on the texture. Would be perfect to call this from script level.
Has anybody experience with this? Any suggestions / ideas how to solve this?
Best,
Martin
Edit = typo.
#2
10/21/2003 (7:57 am)
Or, do a renderToTexture on the material that the shape is using, in-engine. That would be the preferable way, I think.
#3
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7650
04/28/2005 (7:05 am)
Here is a resource for doing this:www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7650
Torque Owner Edward Smith
Silencersoft
Make a image of each letter and some how place them on the back on some skinable objects which you change in scripts (some resources about this)and then make this models with the letters mount on to the players back.