Multi seat vehicle
by Edward Gardner · in Torque Game Engine · 08/20/2001 (3:51 pm) · 9 replies
Is that also all scripted?
Or do I have to do something special to the model to make it a multi seater?
Or do I have to do something special to the model to make it a multi seater?
#2
I think I can work thru my milkshape issues, and I am enlisting the help of a modeller, but about these mount points?
Thanks :)
08/21/2001 (8:02 am)
Anyone?I think I can work thru my milkshape issues, and I am enlisting the help of a modeller, but about these mount points?
Thanks :)
#3
08/21/2001 (9:25 am)
Matt Fairfax (yes I remeber his last name now.. :) is releasing a tutorial on this soon he said. Stay tuned! :)
#4
now, to patiently wait, errr, go find Matthew (and I am guessing Fairfax?) :)
08/22/2001 (8:01 am)
Finally got a working vehicle model in the engine. But my guy floats below it, looks like in the centerplane of the model (the actual model needs to be adjusted down into the centerplane).now, to patiently wait, errr, go find Matthew (and I am guessing Fairfax?) :)
#5
08/22/2001 (11:23 am)
You need to add mount point nodes into the shape (probably max dummy nodes?). I believe they are simply called "mountN" where N is 0 to 32. You specifiy which mount point to use in the scripts, 0 is normally the driver.
#7
08/23/2001 (3:44 pm)
Tim is right, now if I could just get the dts exporter to work with 3dmax I will be happy
#8
Is there actually a problem with it? I thought I read somewhere that it shipped with known issues, but I can't remember where. Or is the problem localised to a few cases?
-Jason
08/24/2001 (12:04 am)
Is anything happening with the 3DMax exporter? I've just downloaded the T2 exporter to try that, but I'd prefer to use the supplied gear.Is there actually a problem with it? I thought I read somewhere that it shipped with known issues, but I can't remember where. Or is the problem localised to a few cases?
-Jason
#9
Looks like "joints" is the MS equivalent.
sou a named joint called mount0 would be the driver seat.
Excellent.
11/11/2001 (1:50 pm)
Ahhh hahhh, here it is.Looks like "joints" is the MS equivalent.
sou a named joint called mount0 would be the driver seat.
Excellent.
Torque Owner Josh Albrecht