Realmwars Interiors
by Joe Melton · in Torque Game Engine · 10/08/2003 (6:59 pm) · 2 replies
Did the guys use Hammer or QuArK for the Realmwars interiors?
I've been messing around with QuArK, but is Hammer more intuitive or more powerful? The only thing that turned me off of Hammer is the way it handles textures.
I've been messing around with QuArK, but is Hammer more intuitive or more powerful? The only thing that turned me off of Hammer is the way it handles textures.
#2
Thanks for your opinion on the map editors. I'll probably continue to use QuArK. I just wanted to know if there were any benefits to using Hammer over QuArK, or maybe some benefits to using both.
10/10/2003 (9:00 am)
It was my favorite movie when I was a kid. I got the DVD awhile back.Thanks for your opinion on the map editors. I'll probably continue to use QuArK. I just wanted to know if there were any benefits to using Hammer over QuArK, or maybe some benefits to using both.
Torque Owner mm
I not sure what they are using but if I had to guess I would say that there is a mixture of both in the RW project. If I had a choice I would go with QuArK though hands down. To me it just seems much more powerful and provides a better output than Hammer. But in the end I guess it is just a personal preference you can get just about anything to work the way you want with a little tweaking. :)
Best of luck on Red Dawn type project. I will be interested to see how it turns out. I watched the movie back when it came out. :P