Sky Model
by Johnny Hill · in Torque Game Engine · 10/04/2003 (2:05 pm) · 2 replies
The Sky in the demo is great. Have there been any attempts to make a render sky model instead of using a skybox.
If not I found a great article in one of my game developers about light-scattering in realtime for game engines.
Torque Fog layers can they be adjusted to simulate certain atmosphere affects?
I know the skybox can be remove so replacing it with something else sounds feasible.
If not I found a great article in one of my game developers about light-scattering in realtime for game engines.
Torque Fog layers can they be adjusted to simulate certain atmosphere affects?
I know the skybox can be remove so replacing it with something else sounds feasible.
About the author
Torque Owner Johnny Hill
My best plan to do what I see a lot of people do and tweak what is already there. :)