ArrayObject question
by Jacob Dankovchik · in Torque 3D Professional · 09/17/2012 (1:05 pm) · 1 replies
So im working on my own little AI setup and it seems the easiest way by far for what in looming to do would be to use several array objects. What im wondering is if anyone has significant experience in this and knows of theres a sort of hidden evil on regards to a performance hit is anything.
I've used them for a number of tasks and never noticed a problem, but I want to make sure that using a bunch with quite a few entries won't cause some massive spike in resource consumption or anything like that.
I've used them for a number of tasks and never noticed a problem, but I want to make sure that using a bunch with quite a few entries won't cause some massive spike in resource consumption or anything like that.
Associate Steve Acaster
[YorkshireRifles.com]
There is a limit to string size of a value, not sure what limit, but fairly huge (1024 maybe).
Arrays can be saved but their keys and values do not!
I've not noticed any performance issues in using them.