Vs.net Vs Vs 6.0
by Jorge Luis Gandulfo · in Torque Game Engine · 10/01/2003 (1:12 am) · 13 replies
What do you think is better to develop Torque applications / games?
#2
10/01/2003 (12:01 pm)
What is the advantage of VS.net over VS6?
#3
it's hard to get but it happens enuff to piss me off..
in VC6,
if you write code like mad. and then as fast as you can
from hitting your last key quickly move from there to compile and execute project
HANG HANG HANG ... CRASH
grrr....
not always, but it has to do with the saving for active files.
and input.
10/01/2003 (12:38 pm)
Hopefully the nasty crash bug is fixed...it's hard to get but it happens enuff to piss me off..
in VC6,
if you write code like mad. and then as fast as you can
from hitting your last key quickly move from there to compile and execute project
HANG HANG HANG ... CRASH
grrr....
not always, but it has to do with the saving for active files.
and input.
#4
10/01/2003 (2:05 pm)
VC7 also has a better compiler. There are a couple of hacks in Torque to work around VC6's compiler - see the end of console/console.h for an example.
#5
10/04/2003 (10:44 am)
VS.NET is just a better IDE. VC6 is over 5 years old. They both work fine but if your looking for a better IDE VS.NET is the better of the two.
#6
If I were able to choose I would go with VC7 2003
-Ron
10/04/2003 (1:23 pm)
I like VC7, but it is hard to use in a project where others are using VC6. I find it simplier to keep a team in sync with the same compiler which limits project files getting out of sync etc.If I were able to choose I would go with VC7 2003
-Ron
#7
Having said that, its got some nice features.
I'd say there's not a lot in it, 6 is faster to use, 7 has more features but can crawl.
I've not thought of a compelling reason to update, other than I want to be compatible with bens changes :)
Phil.
10/04/2003 (2:00 pm)
Man, you guys really havent used VC7's ide in anger have you. That thing is bloaty, unstable and slow as all hell (we're talking 2 years use on a BIG codebase).Having said that, its got some nice features.
I'd say there's not a lot in it, 6 is faster to use, 7 has more features but can crawl.
I've not thought of a compelling reason to update, other than I want to be compatible with bens changes :)
Phil.
#8
It not a problem until i open it again and see that my class view shows nothing, then i have to manually delete a file in the vc7 directory to get the class view populated again.
Also my HEAD version won't compile Map2Dif on vc7, due to a unsolved link, that i can't figure out.
Ahhh im going back to VC 6 i think.
10/05/2003 (2:33 am)
Well so far, my VC7 crash after working with my project and closing it.It not a problem until i open it again and see that my class view shows nothing, then i have to manually delete a file in the vc7 directory to get the class view populated again.
Also my HEAD version won't compile Map2Dif on vc7, due to a unsolved link, that i can't figure out.
Ahhh im going back to VC 6 i think.
#9
I would perferr to use Dev C++, but don't want t have to muck around each time I get a newer TGE etc.
10/05/2003 (3:02 am)
I like VC 6 more, I find VC 7 very annoying to use. And alot of the time VC 6 code in VC 7 won't compile. Which really is weird to me.I would perferr to use Dev C++, but don't want t have to muck around each time I get a newer TGE etc.
#10
10/06/2003 (6:29 am)
I used VC6 for years before I decided to force myself to switch at the beginning of this year. I was extremely comfortable on VC6 and had made a few brief forays into VC7 2002 and had come away disliking it. For a short time after I switched, I still did not enjoy VC7 2002 but then I managed to lay hands on VC7 2003. Wow! They fixed a *lot* of the slowness and crashes and general issues I had with VC7 2002. There are still a few things I miss (console apps still don't pause at the end of execution so you can see the results) but overall I have to say I like VC7 2003 a great deal. Some of the improvements I enjoy is the vastly improved IntelliSense (in VC6 I have projects where IntelliSense just stopped working one day and never came back), the contextual help (click on a "standard" func and it will pull up links to all related docs from the MSDN library), the "Comment" button (highlight a large block of code, click, and all is commented in or out), and being able to unpin my output/compile window so that I have more workspace visible when I am not compiling. Supposedly with VC7 2004 they are going to continue to focus on improving IntelliSense, standards compliance (98% currently), and the speed and reliability of the IDE.
#11
-J
10/06/2003 (6:35 am)
I like how light VC6 feels... I also use this: www.wholetomato.com , which absolutely rocks...-J
#12
-Ron
10/06/2003 (6:44 am)
I use Visual Assist 6.0 as well, but find it to be buggy at times. VA 6.0 is supposed to colorize the entire source and header file, but I find that 9/10 it does not do that unless I scroll the horizontal scroll bar to the right about 8 spaces. Very annoying, been on their site and emailed them with no resolution.-Ron
Associate Kyle Carter