Game Development Community

Another Problem With The New HEAD! maybe...

by Jackie Hayes · in Torque Game Engine · 09/28/2003 (11:18 am) · 4 replies

I have developed a few custom gui controls. I downloaded from the HEAD on 9/23 and moved all my controls over and compiled with no problem. Runs GREAT! I just found out about more major updates to the HEAD so I downloaded them last night 9/27 and moved all my controls over again. Compiled with no problem. (New Demo Looks Great..by the way). Now when I run my demo with the new Head all of my gui interface is messed up!!! As I move the cursor around it paints my controls as the cursor moves over them?? I have looked at the change log but can't see any reason for this. Does anyone have any idea what might be going on?

Thanks

#1
09/28/2003 (12:26 pm)
After further looking into this it looks like my controls are not getting called correctly in the onRender() section. Normally , as I understand, the onRender function gets called about every 32ms, which is fine but for some reason all my controls are not getting called hardly at all. Any clues, anyone??
#2
09/28/2003 (1:35 pm)
Another interesting thing is happening now?? When you hit 'F10' to go into editor mode all my controls work properly. Hit 'F10' again they stop???
#3
09/28/2003 (3:14 pm)
Thanks anyway guys. I figured it out myself! Works fine now!!!
#4
09/29/2003 (2:20 pm)
Heh, you do what I do a lot, answer your own questions as you dig deeper. Care to give us a sentance to let us know what happened?