Game Development Community

Mac Intermittent speed problems?

by Charlie Patterson · in Torque Game Builder · 01/31/2012 (7:39 pm) · 4 replies

I'm wondering if anyone else sees periods where a TGB game (under development) runs slow?

I'll start it up, and maybe it will be fine and look great and then suddenly slow down to what appears to be 10 frames per second, probably. A few minutes later it seems fine and full speed again. Rinse and repeat. Frustrating!

#1
01/31/2012 (7:56 pm)
I never had problems like that, are there some other programs running in the background of your desktop? Or if it's a TGB thing, you might want to trace(1) it and see if it's stuck in any kind of process.
#2
02/01/2012 (3:54 am)
I am using iTorque on a mac and have some big fps-drops every now and then when I play from the editor. But on the iPad it always run smooth. Feels a little strange since my iMac should be more powerful than the iPad.
#3
02/03/2012 (6:02 pm)
Thanks for the feedback. I'll probably get a chance to look at this tomorrow and report what I find. The Mac is pretty clean so I don't suspect it is background jobs. But we'll see.

It's good to know someone else has seen something similar. I'm not crazy. :P

#4
02/16/2012 (2:27 pm)
I *may* have a bit of progress on this. On my windows box I use the following line to limit frame rate. This may cause trouble with the MacBook Pro:


$pref::timeManagerProcessInterval = 32;

Ultimately, I want to limit the frame rate, ESPECIALLY on laptops because I don't want them to get hot running 500 fps! :) We'll see...

Anyone else know of this or experimented with this?