Game Development Community

How can do make Physx player in T3d1.2?

by Szzg007 · in Torque 3D Professional · 01/24/2012 (6:40 am) · 1 replies

How can do make Physx player in T3d1.2?
who can talk me that?

About the author

my name is Tom Zhu. I'm good at making war role, weapons, vehicles, buildings, props, aircraft, construction, indoor, outdoor, trees, natural rock, and production closed map open world game scene. Of course, it also produced particle effects and textures.


#1
01/24/2012 (12:56 pm)
Use a template that is PhysX enabled for your project. The setup of the Player as a PhysX Actor is already taken care of in the engine.