Game Development Community

Torque Wrench

by Devon Ly · in Torque Game Engine · 09/22/2003 (10:36 pm) · 11 replies

Hi Peoples,
OK for lack of a better name I've decided to call the family of Torque editing tools Torque Wrench. Now the first of the Torque Wrench projects is the cinematics editor.
I guess I'll be heading up this project unless someone else would like to take the position, in effect this means there will be no guarantees as to when it will be completed. Unless you'd like to pay me 30K a year so i can quit my day job ;)
So if I'm going to be giving up my spare time to create for you the community as FREE tool to use, I ask for a small favour in return.
1. I need movie scripts and story boards and accompanying artwork to make a complete scene. Myself and select group will then choose the most "interesting" scene and develop that scene as the central show piece for the editor.
2. I would also like people to submit proposals for the GUI interface, please do not send a 20 pages description, just a few pictures and short paragraphs to describe crucial parts will be sufficient.
2. Anyway one who would be willing to help out with this project. At the moment people with excellent programming, project management or movie making experience are the most sought after.
Please forward all corresponsdence to devonly@optushome.com.au

#1
09/22/2003 (11:34 pm)
I recall there was a guy in the forums who was working on cinematic editor for Torque. He had .plan about it and sounded pretty serious, but I do not remember anything more.
Maybe he has something interesting or would like to contribute or... something:)

I'd be interested in testing or at least taking a look at user interface myself once you guys get that far. For six years I was TV director and although I didnt edit myself much, I do have some experience with such editors as Adobe Premiere and Avid Xpress. Maybe it comes handy at some point. Feel free to drop a mail then.

If by movie scripts you thought existing scripts, you can take a look at places like Script-O-Rama or Script Crawler.

Storyboards are a bit trickier I believe.
#2
09/22/2003 (11:37 pm)
I think this was Beffy if I remember that right.
#3
09/23/2003 (5:53 am)
I'd love to be involved, but I'm too busy at the moment to do a meaningful contribution. :(
#4
09/24/2003 (4:46 am)
Nauris thanks for the script site, but I need the story board and artwork ready to go. I don't have the time to be both coder and artist. Which is why I'm asking for help ;)
#5
09/24/2003 (5:26 am)
Devon, I just sent an email to you (just in case it gets lost somewhere or something).

N.
#6
07/25/2007 (9:19 pm)
Is torque Wrench still available?
#7
07/26/2007 (6:17 am)
I do not think it got that far off the ground. I had a similar idea a long while back (about the same time), but I know I never got very far in actually working on it.
#8
07/26/2007 (6:31 am)
Thanks, are the functions for rendering built into TGE then? I wanted to view my .dif in the game engine. Such as in the ones in this article: www.garagegames.com/newsletter/community/jun2002/
#9
07/26/2007 (7:12 am)
@Britt - Yeah, just use the various setInteriorRender functions.
#10
07/26/2007 (7:28 am)
You have to make sure that you are using a debug compile as well.
#11
07/26/2007 (7:56 am)
Thank you very much.