Torque 3D Query
by James Barlow-Bignell · in General Discussion · 12/23/2011 (11:27 am) · 0 replies
Hiya,
I'm looking to use Torque 3D to prototype the client for an online game, and this would involve integrating our existing client-side C++ network code into (or along-side) the engine. I'd really like to hear about this from any current T3D licensees or anyone with T3D experience.
As far as I understand, there is some networking functionality built in. How tightly is this coupled with the engine?
Any information is appreciated.
Cheers
Jim
I'm looking to use Torque 3D to prototype the client for an online game, and this would involve integrating our existing client-side C++ network code into (or along-side) the engine. I'd really like to hear about this from any current T3D licensees or anyone with T3D experience.
As far as I understand, there is some networking functionality built in. How tightly is this coupled with the engine?
Any information is appreciated.
Cheers
Jim