Game Development Community

Getting started with Torque using C++

by Erik Gustavsson · in Torque Game Engine · 09/18/2003 (8:32 am) · 2 replies

Hi!
I just downloaded the SDK and have some question.
Where can I find resources on how to start coding in C++ with the engine?
I don't want to use scripting very much since I want it as fast as possible.
What include- and lib-files should I use at first? Just the most basic.

// Erik Gustavsson

#1
10/01/2003 (9:49 am)
Hey Erik

I was just wondering if you ever found any information on coding for torque in C++. If you did I would appreciate it if you could help me out.

thanx

seth
#2
10/01/2003 (11:59 am)
Erik i have written a post concerning how to get rid of scripts, but so far i don't have a solution.

Even i was convinced to keep using scripts, but i still have to find a safer way to store data, maybe server side, maybe encrypted.

After all is not that bad to have script capabilities in your proyect, but still its pretty unsafe to have all that code hanging arround.

If i find something out i will let you know.

Anyway you can check out the demo application project to see what you need to include in your new project.