Game Development Community

I was a Cinematic Designer at BioWare. Ask Me (Almost) Anything!

by Brian Mayberry · in General Discussion · 10/20/2011 (5:58 pm) · 22 replies

Just completed my contract with BioWare Austin, working on finishing up Star Wars: The Old Republic (Coming out December 20th!)

My role on the project was Cinematic Design on 4 planets (Dromund Kaas, Balmorra [Imperial], Quesh, and Voss) and many of the companions characters you can have. Anytime you see a cut-scene, I was one of the folks who helped direct those. Naturally on such a large project, many-many hands touched each scene, so it really was a collaborative effort. For example, on the planet Voss I picked up the Jedi Consular and brought it up from placeholders to real cinematics. When the big deadlines were coming up and I was needed on other content, another member of the Cinematic team came in and really made that Consular path shine.

About 44 seconds into this clip, is one of my scenes with the Bounty Hunter and one of his companions on Dromund Kass. It's always cool when marketing picks one of your fun moments for a Friday update. :)

Since I love Torque and the GG community, I figured this was the best place for me to set this up. So, anything you want to know, short of any trade-secrets or something that might spoil the story, I will do my best to answer!

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#21
12/30/2011 (7:41 pm)
Thanks Brian for providing an inside look into the realities of both AAA/indie arenas.

It was definitely valuable and it cleared up alot of questions....
#22
12/30/2011 (8:05 pm)
Just wanted to pop back in and say I love the game. I should hit level 40 tonight and have come to realize I am spending entirely too much time playing.

Congratulations on an amazing game.
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