Game Development Community

500X300 Resolution, the output is 320X320

by Erick Sitter · in Torque Game Builder · 08/06/2011 (3:57 am) · 3 replies

I'm currently trying to set my games resolution to 500X300 as that's what fit's my games gfx. However, whenever I try and set it to this resolution the output is 320X320.

This is what I'm currently using.
%goodres = "500 300 32";  
setScreenMode( GetWord( %goodres, 0), GetWord( %goodres,1), GetWord( %goodres,2), false );

I've also tried editing the project's CommonConfig.xml, tried setting the screen mode when the game start's I even looked at editing the source.

But to no avail I can't get my window at 500X300.

#1
08/06/2011 (5:35 am)
I've never seen 500x300 as a supported resolution by any game. Closest to what you have there is 640x480.
#2
08/06/2011 (12:11 pm)
Yeah. There are few "standart" resolutions, you choose one and make your graphics match it, not other way around.
#3
08/06/2011 (4:49 pm)
That kinda sucks that we can't have custom window sizes <.<