Game Development Community

Windows-Mode resolution

by Jill Thorne · in Torque Game Engine · 09/09/2003 (7:33 am) · 2 replies

Hi there

Is it possible to display the windows-mode resolution the same as desktop resolution?

I have edited OptGraphicsResolutionMenu() in optionsDlg.cs, so that all resolution options will be displayed regardless in full screen mode or not, but no effect when a resolution the same or higher than current desktop resolution is chosen?

I need to do this, because what I'm trying to do is to open two copies of the same ap on a dual output (spanned), and since full screen does not work on dual, windows-mode is the only option, need to make the windows cover the whole screen! Any help?

Thanx a lot...

#1
09/09/2003 (8:24 am)
You will have to do some medium-level changes to the engine to get this to work. Pat Wilson might be able to help you out here.

Basically, each monitor is considered a seperate device for 3d rendering purposes, so you have to maintain and render to both of them seperately.
#2
09/10/2003 (11:06 pm)
Thanx...I'll try to dig into the engine...