Physique-->Skin problems
by Peter Kojesta · in Torque Game Engine · 09/04/2003 (7:57 pm) · 1 replies
I am using Max 5.1. I rig my model with physique and then apply the physique->skin plugin. The physique modifier is turned into skin in the stack, but the bones are no longer attached to the model. Any idea what is causing this? Its a serious problem for me.
Torque Owner Peter Kojesta