good on paper::Animation Datablocks Invalid(SOLVED!!?!!)
by rennie moffat · in iTorque 2D · 05/11/2011 (10:27 am) · 41 replies
Hi,
I am getting this message. I dont get it. The animation in question is in my level datablock and managed datablock. Anyone ever come across this before?
t2dAnimationController::playAnimation() - Invalid t2dAnimationDatablock datablock
I am getting this message. I dont get it. The animation in question is in my level datablock and managed datablock. Anyone ever come across this before?
t2dAnimationController::playAnimation() - Invalid t2dAnimationDatablock datablock
About the author
My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.
Torque Owner rennie moffat
Renman3000
Thanks again.
So "finding patterns would be, layers, groups, pointers.... are there other obvious ones? I can not think of any others.
When you say, "find all uses of the behavior in the level file and fix them all at once". I am not sure what you mean by that.
And on an offbeat question. Are arrays used by google to predict what you are typing? I imagine an array might be used to sort combinations. ??